missizzy: (ouch)
Sunday was actually a very good day. After finding it was out of stock at multiple games stores, I went looking for the new Player's Handbook at the comic shop in Dupont Circle, and what do you know, they had a copy. I also managed to find a replacement of my worn-out jeans in Georgetown before going to my date, which also went very well. There will almost certainly be a third date, and I am very optimistic about more.
Then on Monday, while doing my shelving round, I think I pulled a muscle while handling one of our large West Point yearbooks, because my the end of it my back was suddenly hurting terribly. I ended up teleworking for the rest of the week, and it got so bad Wednesday I ended up going to the doctor, who gave me muscle relaxants. The wee hours of Thursday morning found me in so much pain I felt like I couldn't move. It's gotten better since then, but very slowly. No date this weekend; I need to rest.
I've found time to read through some of the Player's Handbook, though trying to do so while lying on a heating pad has been an interesting experiment. So far it's largely felt like them catching the game up to all the ways we've evolved socially over the last decade; you can see the effect of safety tools in the way they discuss gameplay, and they've done various things to lessen the offensive parts. As someone currently playing a Barbarian Tav, I especially appreciate the new opening description for the class. Definitely fits my Sara to a tee.
However, while I appreciate they've given the beastmaster Ranger the necessary buffing up, I can't help but ask if it's worth it, if we just summon magic animals, instead of getting to bond with one and share our adventures with them. I wouldn't have had any interest in playing my Varvara if she hadn't been able to have her wolf companion Lon. This means no more Lons, no more Trinkets, no more of any such characters.
missizzy: (Farscape)
This week my Call of the Netherdeep group played on Foundry for the first time. We were still figuring out how for much of the session (took me an eternity how to figure out how to move around maps), but it's slightly more efficient and way, way cooler looking than Roll 20, especially when we started casting the spells, and things like eldritch blasts actually moved around the map towards their targets. (At least once we figured out selecting those.)
The session ended up consisting of two halves. First there was the visit to the brothel where my fellow drow agreed to with the dwarves. But when Schist decided to come along, our kobold fire druid decided to as well-except it turned out he didn't know what you're supposed to do in a brothel. So he confused/disturbed the hells out of one woman when he showed her his perfectly PG-rated fire tricks and then suggested they burn the place down, and after she walked out he went and started a fire behind the building. He actually managed to elude the city guard, but we probably can't go back to that brothel again. Except one of the dwarves promptly declared himself in love with his lady, and all in all the breakfast conversation we had the next day is probably the most hilarious thing to happen to us so far. During it my fellow drow made up a wild story about having an orgy with 12 women. Schist failed her insight check on it, and her view of him is now completely changed.
During the second half, things got more serious... )
missizzy: (evenstar)
This week's Call of the Netherdeep stream actually started with us testing out what the DM had set up on Foundry, and we may well finish the campaign there. But we found some issues, so we ended up playing the session out on Roll20. It was a shortened one, especially when we fell into discussing possibly doing Curse of Strahd next, but we accomplished the day's task. We did one kind of stupid thing, but I'm not sure it mattered in the end... )
missizzy: (evenstar)
We finally had proper snow last week, though there wasn't much of it and it was all melted by the next day. Yesterday was one of the coldest days we've had this winter; mom and I even shortened our grocery run to minimize the amount of time we were out in it. Today's a bit better, though, and its supposed to hit the 60s next week. Not last until the weekend, though, which is kind of annoying when I may or may not have a date then.
Meanwhile, I'm been just fine these last three weekends staying in and tuning into figure skating and LOVM watch parties. I especially loved episodes 5, 7, and 8, but they've all been really good. I'm even feeling a little sad, now, that at this time next week I will have seen all of them, and there'll likely be no more until next year. (And I wouldn't expect any Mighty Nein series for even longer.)
One of the players of my Netherdeep group warned us this morning he might not be able to make it tomorrow. That's a little worrying, since we're currently in the middle of a dangerous dungeon crawl... )
missizzy: (blahblah)
They say that when you play D&D, failure can make for a more interesting story than success. Our Call of the Netherdeep group got a chance to judge that for ourselves this week, and it certainly lead to some good RP (we have gotten way more of that since arriving in Marquet!). In terms of the story, so far, it's only narrowed our choices... )
missizzy: (evenstar)
My Call of the Netherdeep part, after recruiting the shapeshifting sorcerer/paladin cousin of our dwarven blood hunter/wizard, finally finished things up in Bazzaxon last night. We actually surprised the DM, since he'd expected... )
missizzy: (evenstar)
Eight sessions into our Call of the Netherdeep adventure, it finally happened. Someone got killed. And it ended up being a permadeath as well.We'd gone into the dark temple... )
missizzy: (evenstar)
After two weeks of waiting, my Call of the Netherdeep group got into Bazzoxan last night, where we did not run into any of our backstories, with the DM saying he wanted to keep to the module, but might still throw things in. Still, even if Schist's family doesn't show up, having brothers in the Aurora Watch very much influenced her behavior there. And we did get to meet Verin... )
missizzy: (evenstar)
We might finally be approaching the end of the the two-hiatus on Critical Role, but my Call of the Netherdeep Group has begun one of our own, as the DM is going to visit his mother next week, and he left us at the gates of Bazzoxan, wondering if the General my fellow drow is acquainted with who was supposed to be there actually is, or if he'll bring any members of Schist's own family in. He said he'd spend the two weeks rereading our backstories, so who knows what he'll come up with. The module provided enough for last night's session... )
missizzy: (Default)
The guy who kept cancelling on us Wednesday night has now accepted he's no longer free then and officially bailed out of our D&D group. Which leaves on three players, and noone who can give me a ride home, and when it really would be too much to try to get home on my own at night. The DM is talking about looking for others, but I fear this might be it. In hindsight, it's looking like a minor miracle we at least managed to finish the previous campaign first.
At least I have Call of the Netherdeep online to tide me over. But I would seriously be interesting in knowing... )
missizzy: (jessiejames)
In-person group got cancelled again. We've got a guy with a family issue that keeps giving him trouble on Wednesday. He even told us to meet without us this week, but we're too small a group for that. At this point we just have to hope next week will be fine, especially since, of course, the week after I'll be in New York.
Preparations for that are now underway. My sister and I have booked hotel rooms, and my badges arrived today; I just got them activated. But unfortunately, I won't be able to get my omicron booster before we go. Mom and I struggled to navigate the CVS appointment system this weekend, and Monday she instead booked appointments for us with Kaiser, but they can't get to us until the end of October. I am now debating the amount of time I'll spend on the convention floor and thinking I'm much less likely to go to any shows in NY this year.
At least I've got my Call of the Netherdeep group. Provided, of course, we can get to Bazzoxan alive... )
missizzy: (evenstar)
With our bugbear monk joining us for the second session, we more or less finished the first chapter of Call of the Netherdeep last night, although we haven't quite left Jigow yet, and at least one character isn't sold on our current plan. I ended up taking a surprise role in that... )
Tomorrow my in-person group also starts a new campaign, at least in theory, though I don't even know if anyone else has finished creating their new characters yet. But my Eglendae has her backstory written, her stats, spells, and items set up in D&D Beyond, and even her miniature and her jewelry sitting by me; I put a circlet on as Varvara's Necklace of Adaptation on a whim a year ago, and now I'm having too much fun wearing my character's jewelry to not do so when she's a high-born bard.
missizzy: (broke)
I genuinely thought when the Queen died, I would spend the next few days properly mourning her, regardless of whether I ought to or not. But then she went and died in a week where we got more reminders that both her and our country is in the grips of far worse people that may destroy the lot of us yet, and it just felt unimportant. Seeing my Twitter timeline filled with all the reminders of the terrible things done in her name (much to my poor mother's shock when I showed her!) just makes the whole thing feel even more screwy, though I've never seen the point of being angry at the dead. (Speak ill of them if you must, maybe, but there are other people who can still do things to focus the anger on.)
I did go back and reread one Captain America fic in which she made an appearance, though. I could see from the comments on it I wasn't the only one either.
This was also the week I said goodbye to Varvara, as our group's first campaign came to its conclusion, with two of our four-person party heading off to another world, another one going back to his kid and babymama (I think that guy won the session, dropping that reveal on us!), and her and Lon heading off into the woods to live more quietly, though the DM then declared we were talked us as legendary guardians among the locals. I've been working on my next character, a dwelven bard, as we begin the next campaign next week!
But that wasn't even the only campaign I started this week, as I finally got Schist to Jigow with a new party, including another drow, a kobold druid, a dwarven blood hunter, and a monk who didn't make our first session, for Call of the Netherdeep. We only got through three festival events... )
The week's episode of Critical Role hasn't exactly helped with my mental state either. There may be more coping smut.
missizzy: (jessiejames)
I finally joined a Call of the Netherdeep group on Roll20, one that seems to be having a bit of trouble keeping all their players, but there still plenty more willing to join. We'll be using the new D&D One backgrounds and stat builds, which will be interesting, but I mind much less when Schist's original folk hero background didn't quite match her anyway. Session 0's tonight, and we'll be meeting online on Monday evening.
Which will make for a handful of hairy Mondays with most of my Metro route about to shut down. But as is becoming my custom whenever that happens, I'm taking the first Monday of it off, I'll be taking the entire week of NYCC off, and I'll be teleworking the Monday the Depository Library conference is happening. (It really is for the best that one stayed virtual this year!) I've been looking into using the free VRE service to avoid the shuttle buses, but the trains aren't leaving at the most convenient times for that.
I ended up deciding to go to NYCC in person and bought the tickets just in time for them to be mailed. So now I am waiting anxiously for more news on this new Omicron booster, and if there's any chance of my getting this month. I think it's been long enough since mom's second booster that she'd be eligible for it, too, and probably a lot of other high-risk people, so maybe we will just have to wait, but noone seems to be saying either way. At least I can believe the city will pay for it at the CVSes, since they took over that already.
missizzy: (evenstar)
I first read Serena's words in Vogue about retiring when I was eating lunch while sitting with my mom at our gate in Dulles, and the news definitely hung over all of us when we sat watching Coco Gauff play the current Wimbledon champion the next day. But I don't think it felt real for me until earlier today, when I saw the tweet announcing she's playing on Monday. Her career could end on Monday. At least they had the sense to give her the evening session, if the first slot. I don't think anyone's ready.
Next week my D&D group will also finally be meeting again, after we missed most of this month because every Wednesday at least one of us has been out of town. The campaign's likely to wrap up next Wednesday night. I'll be saying goodbye to Varvara Glowgrotto, the first character I came up with and the first I played either in person or for more than a handful of sessions. Her and the fate of her wolf companion Lon is also very much in suspense right now, and this ending's going to be bittersweet for them even in the best case scenario.
I suppose it's even possible Serena might lose her second round match instead, and both these farewells will come for me on the same night. I might even have to be checking the results during our mid-session break, or on the drive home with a guy who'll have said the same farewell to the most colorful character of the party. That'll be quite a ride.
missizzy: (evenstar)
Like most Critters, I have been kept sane this week mostly by this show, and its ridiculously wholesome DM roundtable, and the return of Bells Hells with extra Erika Ishii goodness, and they even fixed the title sequence. But my own D&D group adventure felt like even more a highlight of the week. Our DM was a little dismayed when we killed the Balor he'd set us against a little quicker than he thought we would, but the rest of the session that ensued felt like some of the most gripping stuff we've done so far. There was getting the blessing of an evil god to keep from getting killed, which then put everything in desperate straits, there was a final encounter with a bad guy where our confusion about his plans very nearly got us killed anyway, there was us getting creative with our spells and abilities and even negotiating with the DM-though in the end we turned down one crazy deal he offered us. By the time we stood, battered to the hells, in the wrecked up remains of a town having more or less won the day, it really felt like we were having to come down. The session ended with our path to the climax of the campaign finally establishing itself somewhat, too.
One member of the group inviting us all to an early 4th of July party on Sunday as well. I warned him I wasn't feeling very patriotic right now, but he seemed pretty understanding of that, so...
missizzy: (blahblah)
I think our DM has realized I'm there for the drama. We started the session, with the druid all ready to heal Varvara of the lycanthropy, even as he (with his consent) infected the one member of the party who didn't get it during the fight, but then he insisted he couldn't do it without offending the werewolves we were trying to do diplomatic negotiations with. She had to send her were-fearing wolf companion Lon off with their other allies and spend a traumatic night were three weres, two of whom had a very limited ability to control themselves, even after she finally got cured, terrified the villagers would take their fear of the werewolves out on the actual wolf. Then, when the druid actually told Lon she'd been infected and cured, he initially refused to be near poor Varvara, and yeah, high drama there. They eventually reconciled and we were able to continue the story, but things are definitely never going to be the same.
I haven't been watching the January 6th hearings so far. At this point I care only if it actually makes it harder for the Republicans to get votes, or if it makes Merrick Garland feel any pressure, and I don't have much faith in either thing happening. I've actually been paying more attention to the week's blowup in the TTRPG community, because hey, that's a thing where just maybe some good will come out of bad things being exposed. I even watched much of Brian's stream on it last night, and say what you will about him, he's done good there.
missizzy: (evenstar)
My D&D group is now getting late in our campaign, which means anything we want to do that's left, we gotta do it now. Like the two character backstories we hadn't dealt with, though this week we saw the climax of the druid's, and the the rogue's is likely to soon ensue. Also, the druid was finally able to cast the reincarnate spell he wanted to do, and he didn't even have to do it to my wolf companion. The results were mostly hilarity, with a murdered human being very mad at being murdered, being rejected by his god for not being evil enough, and then coming back as a forest gnome, though sadly he didn't stick around.
Less hilarious, perhaps, is the fact that the session ended with Varvara infected with lycanthropy, having just confirmed how much her wolf really doesn't like werewolves, and how much she herself is appalled at them. The guy playing the druid with the ability to cure her has been quick to assure me he plans to do that at the start of our next session, but I think she's going to carry some permanent trauma from the whole thing. Also, with the rest of the party likely to become werebeasts, it means the campaign likely won't end with them all walking off into the sunset together. It's strange, having that knowledge.
missizzy: (ouch)
These past two days I have had enough go wrong that I am now dreading the rest of this week. Or even just D&D tomorrow night, when I'll have to hope that I'm not jinxed badly enough to get someone killed. Last week's session was actually the first time Varvara's wolf companion seriously came under threat-which suddenly made me aware of just how badly she'd react if he got killed.
Also, I have a dental operation scheduled for Thursday. Last time anyone tried to work on my teeth, it didn't go well at all, though at least it should be done by someone theoretically better at things this time.
I'm not sure even where the headaches are coming from either, or if the painkillers are doing a damn thing against them. Alarming back pains at one point yesterday too.
I've decided I'll probably just play Call of the Netherdeep online. Might wait a few days before applying to any groups, though. Just to maybe decrease my chances of getting rejected.
missizzy: (broke)
I actually wouldn't necessarily say this year was worse than the last, unlike the years that have preceded it. In some ways, it even improved. But it was when the holding pattern became all too clear, and already we've got multiple reasons to believe 2022's going to get worse again. John Oliver didn't cancel, but I'm starting to get to the point where I really wish he had.
Though my D&D group also met this week. And I made an error that I thought my character might make and got possessed-and the only reason it didn't result in a TPK is because the DM forgot I was carrying the scary deadly magic staff we stole for safekeeping a few weeks back. That one's going to haunt me for a while. We have recently discovered we have the most fun engaging in crazy hijinks, though how many of those there'll be time for when we've pissed off almost everyone in our current location and one of them is mind controlling the conspiracy theorists we went to meet remains to be seen.

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